An Interaction Designer based in Stuttgart, working for IAV in the field of Automotive Engineering. Right now commissioned by Porsche AG and being responsible for UX Guidelines and Porsche Mobility App.
It´s all about empathy and understanding the people the design is for.
Project goal of ST1 was to redesign the UX- and UI design for temperature regulation in homes. Realised by market research and defining interaction principles.
Smart Lock is a new concept based around an intelligent door-locking system. The concept include technologies such as fingerprint-scanning and GPS-Tracking to determine position and authentication of the users which are allowed to access the building
You probably know the struggle to find a shared flat. We chose students as target group for our app Roomate, simply because we are a part of them and the possibility to win insights of fellow students really quick. So this app is made for students which can be categorised in the ones which are looking for a room and the ones who are offering these.
A invention project which tackles a future scenario of about 5 years to improve emergency situations in car accidents. The safety vest which is legally required in germany to have in every car was updated with todays technology. Which are a laser projector, speaker, body camera, emergency button and a portable mini computer. All of this play together as ultimate instructional vest to safe peoples life with instructions via audio and projected visuals from the emergency central.
Progress is not developing at constant speed with todays standards, especially in educational area. Looking at primary schools and todays development, there is a big lack of introducing pupils to todays standard technologies and teaching how to use. Vicasys is a concept for teachers to teach in a more immersive and visual way. Realised by augmented reality and a projected classroom to dive into different subjects.
A solution for patients to excercise at home combining soft- and hardware. Within the research phase of my bachelor project, there resulted different top findings withing problems of patients at therapy. So many struggle with excercising at home and not knowing when to stop especially when it´s painful. Myogram offers therapists and patients a tool to improve recovery and using gamification to make progress more visible.